I don't remember the stats too well during the time...Flee, magic/phys res, and heal is important is basically what it boils down to you. If you cannot tank consistently then you'll need a lot more attack to try and kill super fast. I basically aimed for a level of flee, immunity of both phys/magic, and healing rate that offset the damage I took. Drainliar is useful until you hit that standard Flee level.
I think my flee was 515 (+135 drainliar) roughly when I took out soma 6, healing about 4200 a big pot (didn't have accessories or full yellow), phys immun ~55 magic immun ~30-35.
For Soma 7: 570 flee (completed star soul by that time), healing with accessories ~6000 a big pot, similar physical and magical immunity but ~60 phys. With this level you need a little strategy of luring to avoid using a leaf.
My attack was probably closer to 10-12 K around that time for soma 6. For soma 7 maybe 14-16 K. |